Sarah finds that understanding the interplay between design and storytelling in psychological horror games can lead to immersive experiences that evoke fear and fascination. Sarah’s project aims to explore the psychological horror genre in video games, focusing mainly on character design as well as storytelling elements. Through her research, she delves into the intricacies of creating captivating characters that resonate with players. The outcome of her project is an illustration and character concept sheet, showcasing the visual representation and narrative of the character created.