André believes that sound is an integral part of our everyday lives, but most tend to take this auditory sense for granted. In his project, André produced a 3D dark environment of a house, where users can navigate and interact with the project by casting a wave. When the wave touches a prop or a piece of furniture in the 3D environment we can see the prop forming, and sound is released. The sounds released are all sounds typically heard in the everyday household. The idea is to spread awareness on the noisy and busy nature of our daily environments.